XP Curve Generator
Design a level-up XP curve for your game: pick a formula, tune parameters, and get a ready-to-use table.
Curve Settings
XP(n) = base + scale × nexp
XP Required per Level
Level Table
| Level | XP to Next | Cumulative XP | vs Prev |
|---|
Summary
Design a level-up XP curve for your game: pick a formula, tune parameters, and get a ready-to-use table.
How it works
- Set the maximum level for your game (e.g. 50 or 100).
- Choose a formula type: Polynomial, Exponential, or Power Law.
- Adjust the formula parameters (base XP, scaling factor, exponent).
- The table and chart update instantly — no submit needed.
- Click "Copy CSV" or "Download CSV" to export the data to your game engine.
Use cases
- Prototype a leveling curve before coding it into your game engine.
- Compare how different formulas feel at early vs late levels.
- Generate XP tables for RPGs, idle games, card games, and mobile titles.
- Export directly to a spreadsheet for further balancing work.
- Share a curve with teammates via the parameter URL hash.
Frequently Asked Questions
Last updated: 2026-07-01 ·
Reviewed by Nham Vu