XP Curve Generator

Design a level-up XP curve for your game: pick a formula, tune parameters, and get a ready-to-use table.

Use the XP Curve Generator

Curve Settings

XP(n) = base + scale × nexp

XP Required per Level

Level Table

Level XP to Next Cumulative XP vs Prev

Summary

XP Curve Generator lets game designers specify max level, XP formula type, and tuning parameters to instantly produce a per-level XP requirement table. Supports polynomial (quadratic/cubic), exponential, and power-law curves. The live bar chart shows the distribution at a glance, and the full table can be copied or downloaded as CSV.

How it works

  1. Set the maximum level for your game (e.g. 50 or 100).
  2. Choose a formula type: Polynomial, Exponential, or Power Law.
  3. Adjust the formula parameters (base XP, scaling factor, exponent).
  4. The table and chart update instantly — no submit needed.
  5. Click "Copy CSV" or "Download CSV" to export the data to your game engine.

Use cases

  • Prototype a leveling curve before coding it into your game engine.
  • Compare how different formulas feel at early vs late levels.
  • Generate XP tables for RPGs, idle games, card games, and mobile titles.
  • Export directly to a spreadsheet for further balancing work.

Frequently Asked Questions

Last updated: 2026-06-19 · Reviewed by Nham Vu