Crit Chance Calculator

Enter the per-hit crit rate, attacks and a target number of crits to calculate exact and cumulative binomial probabilities. The crit multiplier shows relative average damage even when base damage is unknown.

Use the Crit Chance Calculator

Crit Chance Parameters

Enter a value from 0 to 100

How many hits in your rotation (1 – 10,000)

Used for exactly K and at least K probability

Quick Presets

Results

At Least 1 Crit

probability

Expected Crits

average per rotation

Zero Crits Chance

probability of no crits

Exactly K Crits

target probability

At Least K Crits

target probability

Average Hit Multiplier

relative to a normal hit

Expected Total Damage

Optional

independent-roll average

At Least 1 Crit — Visual

0% 50% 100%

Cumulative Crit Distribution

Crits Exact Prob. At Least N Crits
Enter values above to see breakdown

Model and sources

The probabilities use a binomial model: a fixed number of independent attacks, two outcomes per attack, and the same crit probability on every attack.

This does not model pity counters, pseudo-random distributions, changing proc rates, armor, caps, game-specific rounding, or patch-specific rating conversions.

Summary

Enter the per-hit crit rate, attacks and a target number of crits to calculate exact and cumulative binomial probabilities. The crit multiplier shows relative average damage even when base damage is unknown.

How it works

  1. Enter your base critical hit rate as a percentage (e.g. 25 for 25%).
  2. Enter the number of attacks you plan to make in a burst or rotation.
  3. The calculator applies the formula P(at least 1 crit) = 1 - (1 - p)^N.
  4. Expected crits is calculated as N * p.
  5. Results update instantly — no submit button needed.
  6. Choose a target K to see the probability of exactly K and at least K critical hits.
  7. Optionally enter normal-hit damage and the total crit multiplier to estimate average damage.
  8. The effective average-hit multiplier is 1 + p × (M − 1), where M is the total crit multiplier.

Use cases

  • Evaluating whether increasing crit rate is worthwhile for your build.
  • Comparing two weapons with different crit stats in RPGs like Genshin Impact or Path of Exile.
  • Estimating burst damage reliability over a skill rotation in MMORPGs.
  • Planning ability cooldowns around expected crit windows.
  • Understanding crit variance in card games or tabletop RPGs.
  • Teaching probability concepts with an intuitive gaming context.

Frequently Asked Questions

Last updated: 2026-09-22 · Reviewed by Nham Vu