Loot Table Balancer

Define loot items with relative weights, see exact drop percentages, and run a simulation to validate your table balance.

Loot Items

Simulation

Drop Rates

Total weight: 0

Add items on the left to see drop rates

Summary

Define loot items with relative weights, see exact drop percentages, and run a simulation to validate your table balance.

How it works

  1. Add each item you want in the loot pool along with its relative weight (any positive number).
  2. The tool normalizes all weights and shows each item's exact drop probability as a percentage.
  3. Set the number of rolls you want to simulate (1 to 1,000,000).
  4. Click "Simulate Rolls" to run a pseudo-random draw for every roll using your weighted table.
  5. The results table shows simulated count, simulated rate, and the difference from the expected rate.

Use cases

  • Balance a chest loot pool before shipping a game update.
  • Verify that rare items are rare enough and common items are common enough.
  • Compare multiple weight configurations side by side to find the best feel.
  • Estimate how many runs a player needs to see a specific item at least once.
  • Design gacha or card-pack pull rates and validate them against regulations.
  • Debug unexpected drop distributions in an existing live game table.

Frequently Asked Questions

Last updated: 2026-07-01 · Reviewed by Nham Vu