Vector Magnitude Calculator
Enter 2D or 3D vector components to instantly calculate the magnitude (Euclidean length/norm).
Vector Components
Magnitude (|v|)
—
Formula Reference
| Dimension | Formula |
|---|---|
| 2D | |v| = sqrt(x² + y²) |
| 3D | |v| = sqrt(x² + y² + z²) |
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Summary
Enter 2D or 3D vector components to instantly calculate the magnitude (Euclidean length/norm).
How it works
- Choose 2D or 3D mode using the toggle at the top.
- Enter the X and Y components of your vector (and Z for 3D).
- The magnitude is computed instantly as you type.
- Review the step-by-step calculation breakdown below the result.
- Click "Copy Result" to copy the magnitude value to your clipboard.
- Use "Reset" to clear all inputs and start over.
Use cases
- Physics problems involving velocity, displacement, or force vectors.
- Computer graphics: computing the length of direction or normal vectors.
- Game development: normalizing vectors requires knowing the magnitude first.
- Engineering mechanics: finding resultant force magnitudes.
- Machine learning: computing L2 norms of feature vectors.
- Navigation and GPS: measuring straight-line distances in coordinate space.
- Mathematics coursework and homework verification.
- Robotics: checking the reach of a manipulator arm.
Frequently Asked Questions
Last updated: 2026-06-11 ·
Reviewed by Nham Vu