Translation Calculator
Enter points and a translation vector to shift coordinates in 2D or 3D space instantly.
Quick Examples
Translated Coordinates
No points yet
Set the translation vector and add points above.
| # | Original | + | Vector | Translated |
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Summary
Enter points and a translation vector to shift coordinates in 2D or 3D space instantly.
How it works
- Choose 2D or 3D mode depending on your coordinate space.
- Enter the translation vector components (tx, ty, and optionally tz).
- Add one or more points using their x, y (and z) coordinates.
- The calculator adds the vector to each point: x' = x + tx, y' = y + ty, z' = z + tz.
- Results appear instantly in a table alongside the original coordinates.
- Copy the results or clear the list to start a new calculation.
Use cases
- Shift polygon vertices when repositioning a shape on a coordinate grid.
- Translate 3D model anchor points in game development or CAD work.
- Verify manual translation homework answers step by step.
- Move a set of data points by a fixed offset for chart alignment.
- Compute new robot or drone waypoints after an origin change.
- Check vector addition results in a linear algebra course.
Frequently Asked Questions
Last updated: 2026-07-26 ·
Reviewed by Nham Vu