Projectile Lead Calculator

Calculate how far ahead to aim at a moving target given target speed, distance, and projectile velocity.

Inputs

0° toward you 90° crossing 180° away

Set your inputs and press Calculate Lead

Formula used: lead = target_speed × sin(angle) × distance / (projectile_velocity − target_speed × cos(angle)). Angle 0° = target heading toward shooter; 90° = perpendicular crossing; 180° = moving away.

Summary

Calculate how far ahead to aim at a moving target given target speed, distance, and projectile velocity.

How it works

  1. Enter target speed and unit (m/s or km/h), distance to target in meters, and projectile velocity in m/s.
  2. Set the target movement angle: 0° means heading straight toward you, 90° means crossing perpendicular, 180° means moving directly away.
  3. The tool computes time of flight (distance / projectile velocity), then applies the intercept formula to find lead distance and angle.
  4. The result card shows lead distance in meters, aim offset angle in degrees, and time of flight.
  5. Use the presets dropdowns to load common weapon velocities and target speeds from popular shooters.

Use cases

  • Dial in sniper shots on running players in first-person shooter games.
  • Estimate lead for vehicle targets crossing at high speed.
  • Cross-check manual aim intuition with the exact calculated offset.
  • Practice intercept geometry for real-world ballistics training exercises.

Frequently Asked Questions

Last updated: 2026-07-01 · Reviewed by Nham Vu