Projectile Lead Calculator
Calculate how far ahead to aim at a moving target given target speed, distance, and projectile velocity.
Inputs
0° toward you
90° crossing
180° away
Set your inputs and press Calculate Lead
Lead Calculation Result
Lead Distance
—
meters ahead of target
Lead Angle
—
degrees
Time of Flight
—
seconds
Aim-Point Summary
—
Diagram (top-down view)
Formula used: lead = target_speed × sin(angle) × distance / (projectile_velocity − target_speed × cos(angle)).
Angle 0° = target heading toward shooter; 90° = perpendicular crossing; 180° = moving away.
Summary
Calculate how far ahead to aim at a moving target given target speed, distance, and projectile velocity.
How it works
- Enter target speed and unit (m/s or km/h), distance to target in meters, and projectile velocity in m/s.
- Set the target movement angle: 0° means heading straight toward you, 90° means crossing perpendicular, 180° means moving directly away.
- The tool computes time of flight (distance / projectile velocity), then applies the intercept formula to find lead distance and angle.
- The result card shows lead distance in meters, aim offset angle in degrees, and time of flight.
- Use the presets dropdowns to load common weapon velocities and target speeds from popular shooters.
Use cases
- Dial in sniper shots on running players in first-person shooter games.
- Estimate lead for vehicle targets crossing at high speed.
- Cross-check manual aim intuition with the exact calculated offset.
- Practice intercept geometry for real-world ballistics training exercises.
Frequently Asked Questions
Last updated: 2026-07-01 ·
Reviewed by Nham Vu