Ballistic Coefficient Calculator
Enter projectile mass, diameter, and drag coefficient to compute the ballistic coefficient in lb/in² or kg/m².
Use the Ballistic Coefficient Calculator
Projectile Parameters
Grains (gr) — standard for bullets
Caliber in inches (e.g. 0.308 for .308 Win)
Typical rifle bullets: 0.25–0.55 · Pistol: 0.45–0.70
Enter projectile parameters and click Calculate BC
Ballistic Coefficient
Derived Values
Performance Band
Summary
The ballistic coefficient (BC) measures how efficiently a projectile overcomes air resistance during flight. A higher BC means less drag relative to inertia — the projectile retains velocity better over distance. BC here is computed as aerodynamic ballistic coefficient: mass divided by the product of drag coefficient and cross-sectional area (m / (Cd × A)). Note that this physical aerodynamic BC differs from commercial small-arms shooting BC (m / (d² × i)), which uses caliber squared rather than area. This calculator accepts inputs in both imperial and metric units and outputs aerodynamic BC in lb/in² and kg/m².
How it works
- Enter the projectile mass in grains (imperial) or grams (metric).
- Enter the projectile diameter — the calculator derives cross-sectional area from it.
- Enter the drag coefficient (Cd). For standard G1 reference, typical rifle bullets use Cd ≈ 0.30–0.55.
- Select your preferred unit system (imperial or metric).
- The calculator computes BC = mass / (Cd × cross-sectional area) and displays both unit formats.
- Results update instantly as you change any input.
Use cases
- Compare ballistic performance of different bullet designs.
- Estimate retained velocity at long range for hunting or competition.
- Validate manufacturer-published BC figures against physical dimensions.
- Calculate aerodynamic deceleration metrics for re-entry and exterior ballistics modeling.
- Assess how bullet diameter changes affect downrange performance.
- Support external ballistics modeling and trajectory software.
- Academic coursework on aerodynamics and projectile flight.
- Evaluate custom cast or machined projectile designs.