Time Of Flight Calculator
Calculate the time a projectile stays airborne, its maximum height, and horizontal range from initial velocity and launch angle.
Launch Parameters
0° (horizontal)
45°
90° (vertical)
m
Enter launch parameters and click Calculate.
Time of Flight
—
seconds
Maximum Height
—
m
Horizontal Range
—
m
Time to Peak
—
seconds
Impact Speed
—
m/s
Velocity Components
Horizontal (Vx)
—
Initial vertical (Vy₀)
—
Vy at impact
—
Impact angle
—
Step-by-Step Calculation
Trajectory Arc
Summary
Calculate the time a projectile stays airborne, its maximum height, and horizontal range from initial velocity and launch angle.
How it works
- Enter the initial speed of the projectile and choose your preferred units.
- Set the launch angle in degrees (0 = horizontal, 90 = straight up).
- Optionally enter a launch height above the landing surface.
- Select a gravity preset (Earth, Moon, Mars, etc.) or enter a custom value.
- Click Calculate to get time of flight, max height, and horizontal range.
- Use the step-by-step breakdown to verify formulas against textbook problems.
Use cases
- Physics homework — solving projectile motion problems step by step.
- Sports science — estimating hang time for throws, kicks, or jumps.
- Game development — validating ballistic arc timings against the analytical model.
- Engineering — approximating time-of-flight for unpowered ballistic objects.
- Classroom demos — showing how launch angle and speed affect airborne time.
- Comparing planetary gravity — seeing how time of flight changes on the Moon or Mars.
Frequently Asked Questions
Last updated: 2026-06-10 ·
Reviewed by Nham Vu